===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Abyssal Speedmapping Sessions: Session 6
Filename                : abysped6.wad
Release date            : 06/24/2014
Authors                 : Obsidian
                          Osiris Kalev
                          Mugsy
                          Alfonzo
                          Tarnsman
                          Jimmy
                          MTrop
                          General Rainbow Bacon
                          JMickle
                          ClonedPickle

Email Address           : themordicant@gmail.com(Obsidian's email address)

Misc. Author Info       : The Abyssal Speedmapping Sessions are held by 
                          Obsidian and are open for pretty much anyone
                          to participate in. PM Obsidian on Doomworld,
                          ZDoom forums or the Abyss if you're interested.

Description             : 11 maps made during the sixth Abyssal      
                          Speedmapping Session in the space of two hours, 
                          with 15 minutes for music and texture selection 
                          and 15 minutes for bugfixing. Instead of themes,
                          each player had a choice of 3 DeHackEd monsters
                          they could use in their maps:

                          - Rocket Zombie
                          - Afrit
                          - Arachnophyte
                          Alfonzo used the Alfonzo Treatment and JMickle
                          made 2 maps in the 2 hours provided. 

Credits to              : Id Software for Doom II
                          CodeImp of Doom Builder 2
                          SirJuddington for SLADE3
                          Exl for WhackEd4


Additional Credits to   : All the people who showed up for doing so
                          Matt Tropiano for merging the DeHackEd patches
                          for the session( I AM REMARKABLY STUPID)
                          All the people who made maps for this off
                          the session

===========================================================================

* Maplist *

MAP01: Hot Fudge
Author: Mugsy
Music: "Unsettling" by Mugsy
Format: Boom compatible
Resources used: Arachnophyte

MAP02: J-Pad's Space Pad
Author: Jimmy
Music: "Technical Difficulties" by Jimmy(made during the session)
Format: Boom compatible
Resources used: Rocket Zombie

MAP03: Angst
Author: Obsidian
Music: None
Format: Vanilla compatible
Resources used: Afrit

MAP04: Purposefully Misaligned STARTAN2
Author: JMickle
Music: "Speed" by Jerry Mickle(made during the session)
Format: Boom compatible
Resources used: Rocket Zombie, Afrit and Arachnophyte

MAP05: Never got a name for this one Matty boy
Author: Matt Tropiano
Music: ?
Format: Boom compatible
Resources used: Rocket Zombie, Afrit and Arachnophyte

MAP06: The Tale of Sir Dimension
Author: Osiris Kalev
Music: ?
Format: ?
Resources used: Rocket Zombie

MAP07: The Devil's artist wields a chainsaw
Author: Alfonzo
Music: "The Stillness is Near" by David Shaw
Format: Boom compatible
Resources used: Rocket Zombie and Afrit

MAP08: Alfonzo Gets A Sex Change, Undoes that Sex Change, and Then Battles Concrete 
Author: Tarnsman
Music: None
Format: Boom compatible
Resources used: Rocket Zombie

MAP09: A series of poorly made decisions
Author: ClonedPickle
Music: "State of Mind" by Mark Klem
Format: Boom compatible
Resources used: Rocket Zombie and Afrit

MAP10: Hate Your Life
Author: General Rainbow Bacon
Music: None
Format: Boom compatible
Resources used: Rocket Zombie, Afrit and Arachnophyte

MAP11: MAXIMUM
Author: JMickle
Music: ?
Format: Boom compatible
Resources used: Rocket Zombie
  
===========================================================================
* What is included *

New levels              : 11
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 - MAP11
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : No


* Construction *

Base                    : New from scratch
Build Time              : 2 hours per map(3 for Alfonzo)
Editor(s) used          : Doom Builder, SLADE3, WhackEd4
Known Bugs              : None. Unknown on the other hand....
May Not Run With        : Vanilla Doom
Tested With             : PrBoom, ZDoom


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.



* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors